Zombies are better at roasting, but humans score more points!
Pestilence
Stage 1: Free-for-all battle! The first player to die gets a green name and fur to show they are a zombie.
Stage 2: Zombies can roast humans but not each other, and do extra damage. Humans can roast zombies but not each other. When a zombie roasts a human, the killer gets 1 point and the victim becomes a zombie. When a human roasts a zombie, the killer gets 1 point per zombie, to a max of 3 points.
When all players are zombies, the player with the most points wins. The zombie that got the last roast gets 2 bonus points, and the last player alive gets 5 bonus points, and will be the first zombie in the next level.
If 120 seconds pass without any zombies roasting anyone, a random human becomes a zombie.
If all zombies leave the server, the game reverts to Stage 1, the free-for-all.
Details for Running a Server
- Pestilence is chosen using the
/pestor/gamemode pestcommands (or the-pestcommand line option). - The
/lateJoinerscommand, when disabled, causes players who join after the game starts to immediately become zombies. (more) - The following Level Lists are checked in order:
[Pestilence],[Battle],[Treasure].
Details for Level Designers
Any level works in Pestilence, but Battle levels are preferred.
Details for Scriptwriters
Use the jjPLAYER::isZombie property.
Backwards Compatibility
If Plus Only is disabled, players will collide with their teammates.